BOLTED/ WORK
info@bolted.io Reach launching November 2026
iOS app · Hatch

Hatch

A daily collectible app for iPhone, made for Hatch. One of a million 3D creatures hatches from the day’s egg, each with its own number, name and voice.

ClientHatch
Year2026
PlatformiPhone · iOS 26
StatusIn development
The app

One egg a day. Five knocks, and it hatches.

They live together on a windowsill that follows the real sun. There are no coins, no shop and no accounts. We made all of it for Hatch, from the logo to the launch film.

Knock five times.

01

Nobody drew them.

Each little guy is built from its number alone: 99,283,968 possible looks, in six rarities from common to one of one.

02

A gift with every egg.

A snack, a keepsake or the music box, for the sill: thirteen gifts in all, and no coins or shop.

A sill that follows the sun.

The windowsill keeps the real sun’s time, so the light, and where they sit, change through the day.

Hatch’s windowsill in the morning: six little guys in pale light, and the countdown to the next egg
The same six on the sill at golden hour, gathered in a patch of warm light
The sill at night: the six asleep in dim lilac light, under the line Shh. They’re asleep.
Numbers we will defend
1,000,000Little guys, each built from its number
99,283,968Looks from the parts
5Knocks to hatch
0Recorded sounds; every voice is made on the phone
Colophon
Made byThe team at Bolted, for Hatch. The identity, the app and its generator, the films, the sound and the landing page.
PlatformiPhone, iOS 26. In development; not yet in TestFlight.
StackSwift, SwiftUI, SceneKit, CoreHaptics, AVFoundation. No third-party packages, accounts or servers. Every little guy and every sound is made on the phone.
SiteThe landing page builds the same little guys. Its engine matched the app on 569 of 569, trait for trait.
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